| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Gypsio III
Dirty Filthy Perverts
|
Posted - 2009.02.11 14:44:00 -
[1]
Painters stack with MWD sig bloom. With Sig Foc IV, a PWNAGE offers 36% better sig, giving a greater improvement in tracking than a scripted Tracking Computer. Painter optimal with skills is 45 km, falloff is 90 km. That means a 50% hit chance at 135 km.
|

Gypsio III
Dirty Filthy Perverts
|
Posted - 2009.02.11 15:34:00 -
[2]
Edited by: Gypsio III on 11/02/2009 15:36:41
Originally by: K1RTH G3RS3N am i better off using a web or target painter on my hamdrake? i.e. better damage from increasing sig radius or decreasing movement from target?
Keep your web, unquestionably. Never fly a HAM Drake without a web.
You'll be engaging ships within web range. If you don't web your target, then you run the risk of it MWDing out of HAM and point range. HAMs have pretty much no issues with sig against cruisers, so the only source of damage mitigation is speed - and a web is much better at reducing damage mitigation from speed than a painter, before even considering the ability of a web to keep your target where you want it.
|

Gypsio III
Dirty Filthy Perverts
|
Posted - 2009.02.11 15:36:00 -
[3]
Originally by: Visceroth
Originally by: kyrv Have I misunderstood that sig radius is being amalgamated into tracking because most of you are makeing that point that its a tracking boost?
If you are referring to my post, no I am not implying that. I was trying to give the pros of having a Rapier use a TP + Webs. TP increases the sig radius, webs slow down the target so you don't need such fast tracking.
He may not be implying that, but it is correct. Increasing a target's sig is the same as increasing turret tracking against that target.
|

Gypsio III
Dirty Filthy Perverts
|
Posted - 2009.02.11 20:57:00 -
[4]
Originally by: Solid Prefekt [Guns are a module and the farther you go the less damage you do. Where does it say that this either or does not? From my experience it works like guns, the farther you are the less it benefits.
Guns work the same way as painters - they hit or miss, not hit for less effect.
You do less damage because some shots miss in falloff - just like the painter misses. There's the hit quality calculation jobby as well for the gun though, but that's applied after the to-hit calculation.
|
| |
|